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 Problem Again :((

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mouratosde

mouratosde


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Number of posts : 7
Age : 34
Registration date : 2008-02-23

Problem Again :(( Empty
PostSubject: Problem Again :((   Problem Again :(( Icon_minitimeMon 17 Mar - 11:57

I log with my char and will loading i waz having a crash and show me that:

2008.3.17 10:53:07
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel PentiumPro-class processor @ 2137 MHz with 1023MB RAM
Video : NVIDIA GeForce 8600 GT (5822)
PosCode : 0:0:0 2/0

ReadFile failed: Count=0 BufferCount=58 Error=The specified network name is no longer available.

History: LoadObject <- (Function LineageWarrior.LineagePawn.AnimateStoppedOnLadder 24490==24490/30073 24490 83) <- ULinkerLoad::Preload <- LinkProperties <- UStruct::Link <- UState::Link <- UClass::Link <- UStruct::Serialize <- (Class LineageWarrior.LineagePawn) <- UState::Serialize <- UClass::Serialize <- (Class LineageWarrior.LineagePawn) <- LoadObject <- (Class LineageWarrior.LineagePawn 24490==24490/30073 3706 420) <- ULinkerLoad::Preload <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class LineageWarrior.FMagic NULL) <- UObject::StaticLoadClass <- UL2ConsoleWnd::InsertSelectCharacterInfo <- NConsoleWnd::AddCharacterInfo <- d <- CharacterSelectionInfoPacket <- UNetworkHandler::Tick <- Function Name=CharacterSelect <- UGameEngine::Tick <- UpdateWorld <- MainLoop
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