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 probleme de conection

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co0keUr
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PostSubject: probleme de conection   Sat 25 Aug - 19:35

salut voila se quil me marke can je veut me conecte ?

OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2813 MHz with 767MB RAM
Video: RADEON 9550 (6497)

Texture L2Font.Skins.loading02-k: Serial size mismatch: Got 1436, Expected 528182

History: LoadObject <- (Texture L2Font.Skins.loading02-k 11413387==11413387/23106632 11411951 528182) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Texture L2Font.loading02-k NULL) <- NCObject::LoadTexture <- NCTextureCtrl::NCTextureCtrl <- XMLTextureCtrlData::Create <- XMLWindowData::Create <- XMLDataManager::CreateWindows <- XMLUIManager::CreateWindows <- NConsoleWnd::InitializeXMLUI <- NConsoleWnd::Initialize <- NConsoleWnd::Init <- UGameEngine::Init <- InitEngine

scratch scratch si vous pouve m aide merci cheers
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Cervantes

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PostSubject: Re: probleme de conection   Sat 25 Aug - 23:45

re instal client
Cool hehe...
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co0keUr
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PostSubject: Re: probleme de conection   Fri 31 Aug - 2:48

OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2810 MHz with 767MB RAM
Video: RADEON 9550 (6497)

Assertion failed: GIsDynamicRecompile || GIsEditor || GetSuperClass() || this==UObject::StaticClass() [File:.\UnClass.cpp] [Line: 857]

History: UClass::Bind <- (Class Fighter.AnimNotify_Channeling7) <- ULinkerLoad::CreateExport <- (AnimNotify_Channeling7 3265923) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad109 3265923)) <- TArray<< <- TArray<< <- UMeshAnimation::Serialize <- (MeshAnimation Fighter.MFighter_anim) <- LoadObject <- (MeshAnimation Fighter.MFighter_anim 3265923==3265923/19349850 33801 3236767) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class LineageWarrior.MFighter NULL) <- UObject::StaticLoadClass <- NCPushButton::OnLButtonDown <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::DispatchWndMsgX <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

voila maitenent jarive juske choisir la classe et ausitot que je choisi la race je CE
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~~~HellArtist~~~

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PostSubject: Re: probleme de conection   Fri 31 Aug - 14:49

first you must have a c5 no c6 cliend.. and try to delete cmlpletly the l2 and instal it again..dont do repair delete and instal again
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Cervantes

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PostSubject: Re: probleme de conection   Mon 3 Sep - 16:12

jaja this probles is "registic bad writes" hehe try to use "regedit" if you know some for windows Cool
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